It is interesting when Goldsmith compares our day and age to a zombie-like apocalyptic wasteland. Mainly due to the fact that we are in somewhat of a wasteland already whenever we graze upon the topic of technology and how without it, we suffer a great deal without it occupying our time. In other words, technology might be the reason why we crave looking at our devices and is the best comparison when describing what we are as a society today. Brainless zombies, wanting nothing but to starve for one thing and one thing only. Goldsmith clarifies that embracing something disjunctive is far more powerful than taking something to face, or just attempting to construct something of value through picking up only the smaller pieces and pointing them towards something larger. Conveying Goldsmith’s views and the way he perceives the prevalence of cultural artifacts gives me the idea that we should treat old pieces as more of a disjunction and treat it as more of an organic way of framing the medium.
Emergent Media: Tech Collage

Emergent Media: “Wasting Time on the Internet” Chapter 1
In “Wasting Time on the Internet”, the first chapter describes the exploration of keeping one busy and grazes upon the idea of literally wasting time. In this chapter The Social Network, that the author subjects the people to boredom and would have to find their own way to keep themselves busy, which corresponds to the whole idea that people are more connected to their devices than once thought. In my own experience in wasting time without my precious technology, I would usually do a lot of miscellaneous things and would be more social than I usually am. Frankly, there is meaning to taking away our technology because it provides the person with a sense of freedom, as they put their entire life onto one device or maybe two. In that experience, however, there was a sense of accomplishment mostly without technology and that impact is much more powerful that we wouldn’t have to rely on these devices to do so. Goldsmith conducted actual research when trying to generate something random when taking people’s devices away. The outcome though, was to make sure that nobody knew what they were doing or how to occupy themselves, and that pretty much reflects on my experience when away from technology, unaware and lost with no sense of direction.
Interactive Design Exercise 2: Tables

Art Gallery Site
https://xd.adobe.com/view/94e6fa22-32d9-4c56-4aaa-637c5780a5bf-e2d7/
Here you may view my small gallery created through Adobe XD.
Ellen Lupton Doc
<html>
<head>
<meta charset=”utf-8″>
<title>Untitled Document</title>
</head>
<p>“Engineers start with technology and look for a use for it; business people
start with a business proposition and then look for the technology and the
people. Designers start with people, coming towards a solution from the
point of view of people.” </p>
<p><b>― Ellen Lupton, Beautiful Users</b></p>
<p> ____________________________________________________________________________ </p>
“Readers usually ignore the <b>typographic interface</b>, gliding comfortably
along literacy’s habitual groove. Sometimes, however, the interface should
be allowed to fail.
</u> the construction and
identity of a page, screen, place, or product.”
up text into pieces and offering shortcuts and alternate routes through
masses of information. (…)
the readability of the written word, <b>one of design’s most humane
functions is</b>, in actuality, to help readers avoid reading.”</p>
>
“These days, everybody is supposed to be so intelligent: ‘Isn’t it terrible
about Nixon getting elected?’ ‘Did you hear about the earthquake in Peru?’
And you’re supposed to have all the answers. But when it gets down to
the nitty-gritty, like, ‘What is bugging you, mister? Why can’t you make
it with your wife? Why do you lie awake all night staring at the ceiling?
Why, why, why do you refuse to recognize you have problems and deal
with them?’
In this day of mass communications and instant communications, there is
no communication between people. Instead it’s long-winded stories or hostile
bits, or laughter. <b>But nobody’s really laughing.</b> It’s more an hysterical,
joyless kind of sound.
</body>
</html>
Writing for Emergent Media: Introduction
In Kenneth Goldsmith’s “Wasting Time on the Internet” presents the reader with a bridge between living in society and behind the screen with technology and thereafter. Based on personal experience, I thought this textbook would just be another piece of writing where one author goes on a rant about what media today means as well as how we think as artists is wrong. However, upon looking back at the experiences the author describes, I am able to agree with some of the experiences presented. For instance, with Facebook and how we would always be tuned in to their devices, especially our phones to be precise. When we use our phones, we are immersed into a different plan of living, so when we waste time, we are also creating a form of culture or subculture that poses a sort of question based on values reflected today. When looking back on that theory, it’s safe to branch off on the idea that the way we interact with technology will infinitely change the way we interact with one another. Back to the idea of Facebook and Goldsmith’s experience in social media can be related to my own and how both form a sort of indifferent experience. Based on my own experiences, I use Twitter regularly and find myself trapped under some sort of inner society where you feel like everyone is wasting time, but in actuality everyone has a life even outside of posting multiple times a day.
Photography Final: Composite

Candy Wrapper: Brand Identity


![72734.249746[1]](https://aizayahportfolio.files.wordpress.com/2019/12/72734.2497461.jpg?w=525)